nRF Connect SDK API 0.1.0
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lc3_streamer.h
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1/*
2 * Copyright (c) 2024 Nordic Semiconductor ASA
3 *
4 * SPDX-License-Identifier: LicenseRef-Nordic-5-Clause
5 */
6
7#ifndef LC3_STREAMER_H
8#define LC3_STREAMER_H
9
10#include <stddef.h>
11#include <stdint.h>
12#include <stdbool.h>
13#include <sys/types.h>
14
31int lc3_streamer_next_frame_get(const uint8_t streamer_idx, const uint8_t **const frame_buffer);
32
49int lc3_streamer_stream_register(const char *const filename, uint8_t *const streamer_idx,
50 const bool loop);
51
58
72int lc3_streamer_file_path_get(const uint8_t streamer_idx, char *const path, const size_t path_len);
73
82bool lc3_streamer_is_looping(const uint8_t streamer_idx);
83
95int lc3_streamer_stream_close(const uint8_t streamer_idx);
96
104
115
116#endif /* LC3_STREAMER_H */
int lc3_streamer_stream_register(const char *const filename, uint8_t *const streamer_idx, const bool loop)
Register a new stream that will be played by the LC3 streamer.
int lc3_streamer_stream_close(const uint8_t streamer_idx)
End a stream that's playing.
int lc3_streamer_next_frame_get(const uint8_t streamer_idx, const uint8_t **const frame_buffer)
Get the next frame for the stream.
uint8_t lc3_streamer_num_active_streams(void)
Get the number of active streams.
bool lc3_streamer_is_looping(const uint8_t streamer_idx)
Check if a stream is configured to loop.
int lc3_streamer_close_all_streams(void)
Close all streams and drain the work queue.
int lc3_streamer_file_path_get(const uint8_t streamer_idx, char *const path, const size_t path_len)
Get the file path for a stream.
int lc3_streamer_init(void)
Initializes the LC3 streamer.